The HUM101 Creative Project assignment challenges you to learn something new about yourself. It is an exercise in 

creativity through the arts that encourages you to try something new and unknown in a constructive way. Success lies in the 

process, not necessarily in the outcome! 

If you're tempted to say, "but I'm not creative," back up right now! Everyone can be creative. Not everyone can paint beautiful angels on a chapel ceiling, but since when is creativity limited to painting angels on a chapel ceiling? 

Consider this: creativity is characterized by the ability to perceive the world in new ways. It's combining information and ideas and repurposing them, to make something new. I like this explanation by Edward Glassman: "To invent a clock radio, you must know about clocks and radios, and to think about them in an environment that catalyzes their combination in your mind. Thus, to be creative, you need many bits & pieces in your mind, and you have to establish an environment containing creativity triggers so combining takes place." To read about creativity triggers, follow this link 

This assignment places you in the role of artist or artisan. You will create an original artistic work (don't shudder – you can do it!), either individually or in small-groups. If you choose to work within a group, you are required to assume a specific role for the project and must document your work individually. 


Choose a project that interests you! 

Work on something that brings out your passion. Develop an idea you love. Try something you've been wanting to do but is a bit outside of your comfort zone. For instance, if you already write science fiction, don't choose a science fiction writing project. Challenge yourself: do something that you haven't done before, that you don't know how to do, that you would like to try. 

Your project can be anything that actively involves you in the humanities, that is substantial and reflects you in a meaningful way.

A project that requires little time or effort is not substantial. Once you have an idea, talk to your instructor about it and submit a short paragraph describing what you plan to do and how you plan to go about doing it. Once your project is approved, begin!

Possibilities (you don't have to restrict yourself to this list):

a dramatic reading, an enacted scene from a play, a musical performance, a dance selection, an interview, a musical creation, a carving, a sculpture, a video, a mosaic, a work of creative writing, creation of a blog or web site, a painting, sketch, cartoon story, pottery, refurbishing old furniture, tooling a leather belt or cellphone case, carving a hiking stick, building a shelf, up-cycling, glass-blowing, a sewing (or knitting or crocheting) project… SO MANY OPTIONS! 

Project Journal

To receive full credit for this assignment, you're required to submit a project journal. If you're working on a group project, you submit an individual journal, documenting what you contribute to the overall project. The journal is like a diary, a running log of what you do from beginning to end. You enter your idea, how you expect to reach your goal, what supplies are required, what you do step-by-step, how and when you do it, what works, what doesn’t work, etc. You may also include your thoughts about the project as it progresses, and what it's allowing you learn about yourself. It is useful, and in some cases required, to take photos to document your project and your progress. 

Towards the end of the quarter, you will present your project to the class. (Chill, it's the best part of the quarter!)

Journals are due on the day of the in-class project presentation.

Need some inspiration for an idea? Something on these websites may spark your imagination:

Why people believe they can't draw  

62 project ideas 

Bored Panda DIY Project Ideas 

52 photography projects 

Upcycle that 

Knitting for beginners 

Interpretative or dramatic reading 

Poetry Out Loud: tips on reading 

The painting techniques of Jackson Pollock 

Mosaic basics 

Hit Record 

Leather mystery braid cuff 

Pencil drawing techniques 

13 Watercolor techniques 

T-shirt printing 


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